If you go through the Beastwoods, you should expect to meet with those who dwell within. And if you do not have their permission, you could get into trouble. For example, these five Dwarves have just lost their pack mule.
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Five on one should result in a Dwarf victory, even if the Beastman is much bigger. The question is, of course, how many mates does the Beastman have lurking in nearby bogs and thickets? |
I've painted a few more minis. The Dwarves are new Oathmark plastics. Personally, I enjoy their pseudo-historical Dark Ages styling. The Beastman is an old Citadel mini, and the mule is an even older Citadel mini.
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The Beastman takes up a tactical position with his back to a rock and some thickets. It'll be harder for the Dwarves to surround him now. |
As you can see, I'm going with a mostly blue and yellow scheme for the Dwarves, but not too rigidly. I think early medieval (and early medieval type fantasy) people tended not to be too uniform in their gear. It turns out I also enjoy painting individual minis more than I enjoy painting "units", so theory and practice go together in happy unity in this case.
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The Beastman agrees to trade the mule back for three bottles of strong ale and two books of poetry. In the end, no one was seriously hurt and new friendships were formed. Awh! |
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