Wednesday, December 19, 2018

Actually Painted Miniatures: High Elves

Actually Painted Miniatures are posts where I show miniatures I painted "a while ago".

I fielded a High Elf army in several editions of Warhammer Fantasy Battle. The sad reality is that very few of the units were fully painted and based... and with WFB's sad demise it's an open question whether or when I'll finish the several "mostly painted" units I have. But I did get some things painted.

Here are some of the more heroic elements of the army:

An Elven King, a wood elf falcon rider sans rider standing in for a giant eagle, a dragon rider mounted on a giant eagle, a wizard, and an earth elemental (which never actually joined the army since the winds of magic appeared). Everything is citadel, and except the birds they're all lead.


I'm pretty sure they've achieved heroic deeds on the battlefield, but I mostly recall the times they fled off the table, blew themselves up, or otherwise failed to live up to their full Elven potential.

Skarloc's lot are another batch of old lead miniatures. Of course, even before GW killed off Warhammer Fantasy Battle it had been impossible to field Elf archers with shields for several editions - Wood, High, or Dark - it didn't matter.


There were a lot more of them in the box. Alas, I've lost the standard bearer along the way somewhere :(

Actually Painted Miniatures: Villains and Goblins!

Actually Painted Miniatures are posts where I show miniatures I painted "a while ago".

Here are four peasants (and their two wolfhounds) ready for trouble. Mostly they've served as innocent bystanders or easily disposable mooks in various rpgs.

"Come on boys, we'll show them!"

Similarly, these five lads (or lasses, hard to tell with goblins) have stood in for all manner of one or two hit-dice D&D humanoids over the years. The three on the round bases are individually based snotlings, while the other two are pewter citadel night goblins.

The cougar... I think it's an ancient Citadel mini, but I'm not sure.

"Rawr! We're not afraid of ANYTHING (until it fights back, at least)."

Thursday, December 13, 2018

A Couple of Chaos Warriors

It looks like Slaanesh is about to make a reappearance in Age of Sigmar (and 40K), so I finished up a couple of Chaos Warriors I started a while ago. In theory, they were colour scheme tests for the old metal Chaos Warriors I have lying around - trying to find a quick and dirty technique that'd still do them justice.

Instead, I think my conclusion is that I'll paint each one of them individually whenever the mood strikes me.

Anyhow, here they are:

The fellow on the left is clearly a Slaanesh devotee, as indicated by the pink gloves and boots. The other chap is more generic, black and gold - but I see no reason he can't be Slaaneshi as well. Everyone likes to have a good time, right?

Whoever lives in that hovel is not in for a good time, I reckon.

Wednesday, December 12, 2018

Two Sisters of Sacred Justice

In honour of the upcoming Sisters beta-dex in Chapter Approved 2018, I painted two - as of yet unnamed - Seraphim.


From the front...
... and from the back.

I'm pretty happy with the paint scheme and paint job (table top quality, as they say), with one exception: it took me a long time to paint them. It could be a long while before I have anything like an actual painted army, especially once the new plastic sisters hit.

Sunday, November 18, 2018

Painting Update

Got some vikings in progress. Hopefully I finish them up before I get distracted by something else...

Personally I think the mommy viking is the fiercest looking so far.

Plenty of detailing left to do, and shields of course.

Once I get these done, there's only another 200 left or so... from back when I had plenty of disposable cash and foolish ambitions.

Friday, May 11, 2018

Through the Woods We Go - Part II

[Daring Deeds & Dubious Decisions main page]

The battle rages on:











I missed out a few rolls (forgot about the Lass' shield at first, f. ex.) and at first I forgot that Skarloc also took damage (2 points) no less from the critical failure vs the Ogre and didn't just lose his weapon (which is bad enough). But I went back and fixed it.

I'm not sure I like Bluey and Skarloc's chances to make it all the way across the board at this point, to be honest.

Tuesday, May 8, 2018

Through the Woods We Go - Part I

[Daring Deeds & Dubious Decisions main page]

I got my first game of Sellswords & Spellsingers under way at lunch today...









... and that's how far I got today.

In terms of rules, here's what the action sequence looks like:

Pick a character. Choose to attempt one, two, or three actions. For each action, roll a d20. On an 8+  (there are potentially a few modifiers) that character can attempt an action (decided in the moment, not pre-declared). On 7 or less, the character does not get to take an action - instead draw a card from the "Event Deck."*

The Event Deck is what determines enemy actions (enemies activate by proximity, ambushes occur, traps are sprung, the weather changes etc). In other words, the enemies only act in response to player character failures (low rolls).

On attempting an action, another d20 is rolled modified by appropriate traits. Monsters have a target number reflecting their difficulty. When fighting you have to roll higher than that number to hit them, while if you roll too low they hit you.

So far the game is pretty smooth. It also seems to have great potential for playing socially (co-op).

I'm hoping to get another bit of time with the game tomorrow, but after that I'll be out for some days.

*In my case, I made a random table for the event deck since I couldn't be bothered to cut out actual cards.




Monday, May 7, 2018

Time for some Daring Deeds & Dubious Decisions


Something is afoot...




Using the Sellswords & Spellslingers pdf I just bought from Ganesha Games, I statted up a beginning single player group using the standard 60 points.

  • Thistle - Spellcaster (20), Weak (-8), Leader (5) - 17 points total.
    • She can cast one spell (and learn more). Being weak means she'll suck at strength and isn't particularly good at melee, while the leader trait gives +1 to activate her various minions nearby.
  • The Lass - Fighter: Sword 2 (10), Shield 2 (8), Safe Retreat (2) - 20 points total.
    • She fights with a sword, can defend herself with the shield, and can safely withdraw from combat.
  • Skarloc (& the Hound) - Archery 2 (12), Fighter: Two-Handed Sword 2 (10), Strong 1 (4), Dependent (-7) - 19 points total.
    • He fights with a two-handed sword and a strongbow, both of which do two damage instead of one.
    • The Hound is actually a dependent. Each scenario there's a 50% chance that the dog will show up somewhere and get in trouble, to Skarloc's distress. I don't think it'll be useful in combat.
  • Reddy - Archery 1 (6), Heavy Drinker (-3) - 3 points total.
    • Slightly better than average archer with a chance of showing up drunk, and thus behaving erratically.
    • What do you expect from a goblin?
  • Bluey - Archery 1 (6), Greedy (-5) - 1 point total.
    • Another mediocre archer, this one with a penchant for running after money whatever may happen.
    • What could possibly go wrong?






Saturday, May 5, 2018

What have we here? Sellswords & Spellslingers

Since my 40K opponent is absent for a while and my army is not quite in the fully painted state to take it to my FLGS, I've been looking for other ways to scratch my minis itch.

Recently I purchased Sellswords & Spellslingers from Ganesha games (for US$8.00) and it looks pretty promising.


It's set up for co-operative or solo play. It's card and dice based with a fairly old-school vibe. I think I'm going to give it a go. I pulled out some of my older fantasy minis and statted up a starting solo party. More to come...

Wednesday, April 25, 2018

Sister Kali

[Zenobian 7th main page]

"I have a plan! We run up and keep hitting them until they're dead..."

Biography

Sister Kali always dreamed of becoming a Sister Repentia, but has so far failed to be accepted by the Adepta Sororitas. This has not impacted her sunny disposition and she's making the best of it as a lay preacher attached to the Zenobian 7th.

Equipment
Sister Kali wields an eviscerator with such lack of grace that it effectively counts as a chain sword. She also has red boots.

Service Record
Zenobian 7th in Action! (taken out of action)

Notable Kills
None

Captain Penzance


[Zenobian 7th main page]

"Strategy. Strategy and also tactics."

Biography

Captain Penzance is a mustang who frankly is completely unimpressed with your shit. Ambitious yet pragmatic, Penzance prefers directing operations from the back lines, but she'll get stuck in if she must.

Penzance finds her usual second-in-command, Lt. Pinafore, incredibly annoying. She is also worried that the secondment to the Rogue Trader Jezebel Malatesta is having a negative impact on her love life.

Equipment
Power sword, plasma pistol, goggles (mostly used to manage hangovers).

Service Record
Zenobian 7th in Action! (CO, Victory, Survived)

Notable Kills
None

Thursday, April 12, 2018

Anvil's kickstarter for their Daughters of the Burning Rose is live now. If gothic sci-fi female infantry in sensible armour is your jam, you should check it out.

The basic infantry. More cool stuff to be unlocked over the course of the campaign.

The kickstarter has been live for 3-4 hours and it's already 79% funded, with 20 days less. I'm guessing it'll make it.

Wednesday, April 11, 2018